Prof. Dr. Chao-Ming Wang | Computer Vision | Best Researcher Award

Prof. Dr. Chao-Ming Wang | Computer Vision | Best Researcher Awardย 

Prof. Dr. Chao-Ming Wang, Department of Digital Media Design / National Yunlin University of Science and Technology, Taiwan

Chao-Ming Wang is a Professor at the Department of Digital Media Design at National Yunlin University of Science and Technology (YunTech), Taiwan, where he has been serving since 2008. He holds a Ph.D. in Computer Science and Information Engineering from National Chiao Tung University, Taiwan, and has a rich career spanning academia and research. Prior to his current role, Dr. Wang was an Associate Professor at Yuan Ze University and has also held senior specialist positions at the National Chung Shan Institute of Science and Technology. His research interests encompass signal processing, computer vision, tech art, and interactive multimedia design. Dr. Wang has been an active leader in professional organizations, including serving as the President of the Taiwan Society of Basic Design and Art from 2010 to 2013. He is also deeply involved in the Taiwanese digital media community through his roles in various associations such as the Taiwan Art & Technology Association and the Taiwan Association of Digital Media Design.

Professional Profile:

ORCID

Summary of Suitability for Best Researcher Award

Dr. Chao-Ming Wang is a highly esteemed researcher and academic whose work spans signal processing, computer vision, tech art, and interactive multimedia design. With over four decades of experience in the field, Dr. Wang has made significant contributions to both the academic and industrial domains, establishing himself as a pioneer in integrating technology and art.

๐ŸŽ“ Education

  • Ph.D. in Computer Science and Information Engineering
    ๐Ÿซ National Chiao Tung University, Hsinchu, Taiwan
    ๐Ÿ“… 1987โ€“1993

  • M.Sc. in Computer Science and Information Engineering
    ๐Ÿซ National Chiao Tung University, Hsinchu, Taiwan
    ๐Ÿ“… 1980โ€“1982

  • B.Sc. in Computer Science
    ๐Ÿซ National Chiao Tung University, Hsinchu, Taiwan
    ๐Ÿ“… 1976โ€“1980

๐Ÿ’ผ Work Experience

  • Professor
    ๐Ÿซ National Yunlin University of Science and Technology (YunTech), Taiwan
    ๐Ÿ“… Aug 2021 โ€“ Present
    ๐Ÿ“ Department of Digital Media Design

  • Associate Professor
    ๐Ÿซ YunTech, Taiwan
    ๐Ÿ“… 2008 โ€“ 2021

  • Associate Professor
    ๐Ÿซ Yuan Ze University, Taoyuan, Taiwan
    ๐Ÿ“… 2003 โ€“ 2008
    ๐Ÿ“ Department of Information Communication

  • Senior Specialist
    ๐Ÿข National Chung Shan Institute of Science and Technology
    ๐Ÿ“… 1982 โ€“ 2003

๐Ÿ† Achievements & Leadership Roles

  • ๐Ÿง‘โ€๐ŸŽ“ Head, Dept. of Digital Media Design, YunTech (2010โ€“2013)

  • ๐ŸŽจ President, Taiwan Society of Basic Design and Art (2010โ€“2013)

  • ๐Ÿ’ก Director, Design-led Innovation Center, YunTech (2016โ€“2017)

  • ๐Ÿง‘โ€๐Ÿซ Executive Director, Taiwan Association of Digital Media Design (2015โ€“2021)

  • ๐Ÿค Director, Taiwan Art & Technology Association (2013โ€“2023)

  • ๐Ÿ… Director of Honor, Taiwan Society of Basic Design and Art (2014โ€“present)

  • ๐Ÿง  Permanent Member, Chinese Image Processing and Pattern Recognition Society (2003โ€“present)

๐Ÿ”ฌ Research Interests

  • ๐ŸŽ›๏ธ Signal Processing

  • ๐Ÿ‘๏ธ Computer Vision

  • ๐Ÿ–ผ๏ธ Tech Art

  • ๐ŸŽฎ Interactive Multimedia Design

Publicationย Top Notes:

Design of an Interactive Exercise and Leisure System for the Elderly Integrating Artificial Intelligence and Motion-Sensing Technology

Combining Interactive Technology and Visual Cognitionโ€”A Case Study on Preventing Dementia in Older Adults

The design of a new interactive multimedia system based on computer vision and multi-sensing techniques for the traditional ritual process

Design of a Gaze-Controlled Interactive Art System for the Elderly to Enjoy Life

Design of a Technology-Based Magic Show System with Virtual User Interfacing to Enhance the Entertainment Effects

Design and Assessment of an Interactive Role-Play System for Learning and Sustaining Traditional Glove Puppetry by Digital Technology

The Design of a Novel Digital Puzzle Gaming System for Young Childrenโ€™s Learning by Interactive Multi-Sensing and Tangible User Interfacing Techniques

Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People

Combining Augmented Reality and Multi-User Remote Collaboration to Improve Sustainable Agriculture and Economy